![]() ![]() You’ll want to make sure your WiFi is fast enough to support the devices. HEVC streams can often exceed 100 Mbit/s, so the server will need to be connected to a gigabit (1000 Mbit/s) connection through all switches and the routerĪre the Roku’s connected via Ethernet or wireless? Both Roku’s only support fast Ethernet (100 Mbit/s), so it’s best for the Roku’s to connect wirelessly. ![]() Support up to four 5K monitors at 60Hz, or dual 8K displays per card. There are some informations here: Learn More Update - The Emby team has deleted the relevant GitHub isuses in an attempt to hide community backlash. Resolution: 5120 x 2880, support 4x Display monitors. That’s great! Do you know if the Mac Mini is connected via fast or gigabit Ethernet? You can check in System Preferences, network. Emby was free and developed under community, but there is a day they decided to invok there code into private status. Both of your clients should direct play HEVC - there should be no reason to buffer other than a bandwidth limitation. You can change your theme on the Emby platform but it is a fairly complicated process. ![]() It is also comparatively easier to navigate. It does of course spawn other processes such as ffmpeg, but they are more cpu/gpu intensive than memory. While it is possible to customise your preferred colour schemes and layouts, Plex does a better job than Emby with modern and sleek user interface designs. Your situation is ideal - all clients are on the same network as the server is and all clients support h265, so there’s no need to transcode. Los requisitos de Emby no son muy exigentes, el problema esta en la transcodificación. It's unlikely to be emby using the memory - typically it's around 0.5-2 Gbyte in size, depending on the dB size and cache you are using. Exactly what youll be using the server for, how many devices at a time, if any transcoding, HD or 4k, and stuff is required will affect the hardware you. I’m gonna rearrange your post to make my reply more coherent A common misunderstanding! Transcoding is only needed when a client can’t play the source file natively, either because the client doesn’t support the codec and needs to convert the file to a format it supports, or because there is insufficient bandwidth and the file has to be processed to a smaller size in order to make it to the other end (usually a problem for remote clients in our circumstances). ![]()
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